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JoelVHJW
2021-06-30
Interesting
Deutsche Bank Stops Sponsoring H.K. IPOs on Staffing Lapse
JoelVHJW
2021-06-28
Wah
How Facebook Is Quietly Preparing to Dominate Virtual Reality
JoelVHJW
2021-06-28
Mai kao jai
Toplines Before US Market Open on Monday
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IPOs on Staffing Lapse","url":"https://stock-news.laohu8.com/highlight/detail?id=1195903421","media":"Bloomberg","summary":"German lender failed to keep principals in place to sponsor\nDeutsche Bank is rebuilding its equities","content":"<ul>\n <li>German lender failed to keep principals in place to sponsor</li>\n <li>Deutsche Bank is rebuilding its equities desk after 2019 exit</li>\n</ul>\n<p>Deutsche Bank AG will be unable to sponsor initial public offerings in Hong Kong as the German lender failed to replace the staff needed by regulators in one of the world’s biggest markets for share sales.</p>\n<p>The bank has hired replacements who will start in a matter of weeks and will be able to resume its sponsor roles when the principals are on board, a Hong Kong-based spokeswoman said. The news was earlier reported by the Financial Times.</p>\n<p>The hiccup comes as the bank attempts to rebuild its equity capital markets business in Asia after it shuttered most of that businesses and cut 18,000 jobs globally. While the bank has plans to hire a dozen bankers for the business, seeking to tap strong demand for share sales, it has only acted as a sponsor for a $170 million deal in Hong Kong since its equities exit in July 2019, according to data compiled by Bloomberg.</p>\n<p>The issue suggests there were poor internal controls at Deutsche Bank, a person close to the Securities and Futures Commission, Hong Kong’s financial regulator, told the FT. The lender also needs approval from the SFC, which could be a slow process, the newspaper said. It will still be able to underwrite IPOs until its sponsor license is renewed.</p>\n<p>A sponsor, the most prominent role in an IPO, must have at least two principals in order to carry out the activity. One of them must have at least five years of corporate finance experience in Hong Kong and played a substantial role in previous sponsorship.</p>\n<p>A spokesman at the SFC declined to comment when reached by Bloomberg News.</p>\n<p>“It shouldn’t take too long for the SFC to approve a new IPO sponsor principal in general, given that the person’s credential fits and satisfies the regulator and there are no outstanding issues regarding the company or the person,” said Josephine Chung, a director at CompliancePlus Consulting, who advises on license applications.</p>\n<p>Poon Tsz Yuen, a responsible officer at Deutsche Bank, resigned recently, the spokeswoman said. Rowena Wang, a former responsible officer at the German bank, had her license terminated on June 16, according to the SFC website.</p>","source":"lsy1584095487587","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Deutsche Bank Stops Sponsoring H.K. IPOs on Staffing Lapse</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nDeutsche Bank Stops Sponsoring H.K. IPOs on Staffing Lapse\n</h2>\n\n<h4 class=\"meta\">\n\n\n2021-06-30 15:58 GMT+8 <a href=https://www.bloomberg.com/news/articles/2021-06-30/deutsche-bank-to-stop-sponsoring-h-k-ipos-after-staffing-lapse><strong>Bloomberg</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>German lender failed to keep principals in place to sponsor\nDeutsche Bank is rebuilding its equities desk after 2019 exit\n\nDeutsche Bank AG will be unable to sponsor initial public offerings in Hong ...</p>\n\n<a href=\"https://www.bloomberg.com/news/articles/2021-06-30/deutsche-bank-to-stop-sponsoring-h-k-ipos-after-staffing-lapse\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"DB":"德意志银行"},"source_url":"https://www.bloomberg.com/news/articles/2021-06-30/deutsche-bank-to-stop-sponsoring-h-k-ipos-after-staffing-lapse","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1195903421","content_text":"German lender failed to keep principals in place to sponsor\nDeutsche Bank is rebuilding its equities desk after 2019 exit\n\nDeutsche Bank AG will be unable to sponsor initial public offerings in Hong Kong as the German lender failed to replace the staff needed by regulators in one of the world’s biggest markets for share sales.\nThe bank has hired replacements who will start in a matter of weeks and will be able to resume its sponsor roles when the principals are on board, a Hong Kong-based spokeswoman said. The news was earlier reported by the Financial Times.\nThe hiccup comes as the bank attempts to rebuild its equity capital markets business in Asia after it shuttered most of that businesses and cut 18,000 jobs globally. While the bank has plans to hire a dozen bankers for the business, seeking to tap strong demand for share sales, it has only acted as a sponsor for a $170 million deal in Hong Kong since its equities exit in July 2019, according to data compiled by Bloomberg.\nThe issue suggests there were poor internal controls at Deutsche Bank, a person close to the Securities and Futures Commission, Hong Kong’s financial regulator, told the FT. The lender also needs approval from the SFC, which could be a slow process, the newspaper said. It will still be able to underwrite IPOs until its sponsor license is renewed.\nA sponsor, the most prominent role in an IPO, must have at least two principals in order to carry out the activity. One of them must have at least five years of corporate finance experience in Hong Kong and played a substantial role in previous sponsorship.\nA spokesman at the SFC declined to comment when reached by Bloomberg News.\n“It shouldn’t take too long for the SFC to approve a new IPO sponsor principal in general, given that the person’s credential fits and satisfies the regulator and there are no outstanding issues regarding the company or the person,” said Josephine Chung, a director at CompliancePlus Consulting, who advises on license applications.\nPoon Tsz Yuen, a responsible officer at Deutsche Bank, resigned recently, the spokeswoman said. Rowena Wang, a former responsible officer at the German bank, had her license terminated on June 16, according to the SFC website.","news_type":1},"isVote":1,"tweetType":1,"viewCount":467,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":150928890,"gmtCreate":1624883688010,"gmtModify":1633947561968,"author":{"id":"3586336481373852","authorId":"3586336481373852","name":"JoelVHJW","avatar":"https://static.tigerbbs.com/14b7fcf791194d0e9b026037088989a4","crmLevel":1,"crmLevelSwitch":0,"followedFlag":false,"idStr":"3586336481373852","authorIdStr":"3586336481373852"},"themes":[],"htmlText":"Wah ","listText":"Wah ","text":"Wah","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/150928890","repostId":"2146339002","repostType":4,"repost":{"id":"2146339002","kind":"highlight","pubTimestamp":1624880751,"share":"https://www.laohu8.com/m/news/2146339002?lang=&edition=full","pubTime":"2021-06-28 19:45","market":"us","language":"en","title":"How Facebook Is Quietly Preparing to Dominate Virtual Reality","url":"https://stock-news.laohu8.com/highlight/detail?id=2146339002","media":"Motley Fool","summary":"VR gaming accounts for less than 1% of the gaming market, but Facebook is going all in. What does Zuckerberg know that we don't?","content":"<p>According to The Verge, nearly 20% of <b><a href=\"https://laohu8.com/S/FB\">Facebook</a></b>'s (NASDAQ:FB) employees are working exclusively on virtual reality (VR) and augmented reality (AR). Plus, the company has been acquiring small VR studios for years, most recently BigBox VR (creator of <i>Population: One</i>, the <i>Fortnite</i> of VR) and Unit 2 Games (creator of Craya, a <b>Roblox</b>-esque VR gaming platform), for undisclosed sums.</p>\n<p>These continuous investments in talent and studio acquisitions may seem steep for a business segment that accounts for less than 3% of Facebook's top line. But Mark Zuckerberg's ambitious vision for VR is powering a shopping spree that likely won't stop anytime soon. Is Facebook ahead of the game, or will its Oculus VR venture fail to move the needle?</p>\n<p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/f686cdff7303434853836ea6ee34a8f6\" tg-width=\"700\" tg-height=\"438\"><span>Image source: Getty Images.</span></p>\n<h2>The future of VR gaming</h2>\n<p>Zuckerberg has been talking up VR more than usual lately, partly thanks to accelerated adoption of the Oculus Quest 2 VR headset (according to Facebook -- but the company does not explicitly report figures for sold VR hardware). The CEO's first major talking point in Facebook's latest earnings report was VR and AR, predicting \"augmented and virtual reality to unlock a massive amount of value, both in people's lives and the economy overall.\"</p>\n<p>His excitement about the technology is not unwarranted -- Fortune Business Insights forecasts that the global market for VR gaming will reach $45.2 billion by 2027 (from $5.1 billion in 2019). This translates to a compounded annual growth rate (CAGR) of 31.8%, compared to a CAGR of only 5.3% for the overall gaming console market over the same forecast period.</p>\n<h2>How Facebook got ahead</h2>\n<p>Facebook's strategy for VR gaming domination starts with laying a solid foundation of technology and developer talent. In classic Facebook fashion, its primary tactic has been acquiring existing VR hardware and software companies.</p>\n<p>Since acquiring Oculus VR for $2 billion in 2014, the company has made significant progress in improving its VR hardware to better suit customers' needs. The current Oculus Quest 2 is a stand-alone headset (i.e., no wires to trip on or tangle up while playing) and requires no external device (such as a console or PC). Conversely, <b>Sony</b>'s (NYSE:SONY) wired PlayStation VR headset requires a PlayStation console. The Quest 2's wireless, low-hardware conveniences combined with its lower price point relative to any other major headset on the market give Facebook a competitive edge when it comes to hardware.</p>\n<p>But even the best VR headset is useless without great games, making Facebook's VR studio acquisitions crucial to building up its VR ecosystem. By acquiring small yet high-performing studios, Facebook is securing revenue from already-popular VR games on Oculus and retaining top software developers to create exclusive content within the Oculus platform. Considering the company's standard four-year stock option vesting schedule, it's unlikely that developers from studios like BigBox or Unit 2 will jump ship to work for a competitor anytime soon.</p>\n<h2>Why it'll stay ahead</h2>\n<p>If you know Facebook's business model, you're probably wondering when ads come into play. The company has announced that it will begin testing ads in select games on the Oculus platform, but it's still up in the air what exactly the ad experience will look like once testing begins -- and how VR gamers will react.</p>\n<p>If the company can manage to integrate ads without breaking the immersive gaming experience, it will help developers earn more revenue (thus, attracting more developers to the Oculus platform) and could even make games more realistic. For example, real ads appearing on in-game TV screens and billboards would not break players' immersion in their gaming world, while still driving revenue for developers and Facebook.</p>\n<p>Beyond attracting developers for top-tier content, Facebook has a unique edge in attracting consumers as well -- its massive social networking user base. No other VR headset can offer such easy accessibility (low price point with no required console purchase) and such a high potential for network effects.</p>\n<p>For example, it would be much easier for a friend to influence you to purchase a $300 all-in-<a href=\"https://laohu8.com/S/AONE\">one</a> VR headset than a PlayStation console <i>and</i> headset, which would total more than twice the cost of the Quest 2. Don't get me wrong -- Sony is a leading competitor in the VR gaming space and has shipped the most VR hardware units to date, but the company's network effects are arguably limited to existing PlayStation owners (about 15.7 million monthly active users, between the PS4 and the PS5).</p>\n<p>Facebook's 2.8 billion monthly active users have much more potential to add value to the Oculus platform by sheer volume of players, especially when it comes to popular social VR games like <i>Population: One</i>, <i>Craya</i>, and <i>Beat Saber Multiplayer</i> (developed by yet another Facebook-acquired studio, Beat Games). Social gaming experiences are inherently more valuable with more players.</p>\n<p>While some VR multiplayer games are cross-platform (i.e., an Oculus player can game with a PS VR player), Facebook will likely tighten up its exclusive content offerings to attract and retain players. As long as the company rolls out ad content in a way that feels relatively organic to Oculus players, Facebook is set up for success in rapidly gaining market share in VR gaming.</p>\n<h2>What to watch for</h2>\n<p>While Facebook's VR gaming revenue isn't reported explicitly (yet), the company's \"other revenue\" business segment is primarily Oculus. In Facebook's first-quarter 2021 earnings report, this segment grew 146% year over year to $732 million, implying an impressive growth rate for the company's VR business. Further, the Quest 2 has become the most used VR headset on popular gaming platform Steam, and by many estimates the Quest 2 is selling at least twice as fast as PlayStation VR, despite lagging behind in current overall market share.</p>\n<p>Keep an eye on this \"other revenue\" segment in future earnings reports, as well as any hard figures reported by the company on VR gaming revenue. More cautious investors may also want to wait for Facebook to complete its in-game ad testing process before investing based on the company's growth potential in VR. It is undoubtedly a risk to user growth if ad content is not executed smoothly.</p>\n<p>It's impossible to dive into every point in Facebook's value and growth story in <a href=\"https://laohu8.com/S/AONE.U\">one</a> sitting, but the stock seems fairly valued given its growth potential -- FB is even rated \"undervalued\" by Morningstar. The company's wide economic moat in social gaming is unmatched thanks to a massive user base and vast user data, and these competitive advantages can easily translate to driving profits and market share for its VR gaming business.</p>","source":"fool_stock","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>How Facebook Is Quietly Preparing to Dominate Virtual Reality</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nHow Facebook Is Quietly Preparing to Dominate Virtual Reality\n</h2>\n\n<h4 class=\"meta\">\n\n\n2021-06-28 19:45 GMT+8 <a href=https://www.fool.com/investing/2021/06/27/how-facebook-is-quietly-preparing-to-dominate-virt/><strong>Motley Fool</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>According to The Verge, nearly 20% of Facebook's (NASDAQ:FB) employees are working exclusively on virtual reality (VR) and augmented reality (AR). Plus, the company has been acquiring small VR studios...</p>\n\n<a href=\"https://www.fool.com/investing/2021/06/27/how-facebook-is-quietly-preparing-to-dominate-virt/\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{},"source_url":"https://www.fool.com/investing/2021/06/27/how-facebook-is-quietly-preparing-to-dominate-virt/","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"2146339002","content_text":"According to The Verge, nearly 20% of Facebook's (NASDAQ:FB) employees are working exclusively on virtual reality (VR) and augmented reality (AR). Plus, the company has been acquiring small VR studios for years, most recently BigBox VR (creator of Population: One, the Fortnite of VR) and Unit 2 Games (creator of Craya, a Roblox-esque VR gaming platform), for undisclosed sums.\nThese continuous investments in talent and studio acquisitions may seem steep for a business segment that accounts for less than 3% of Facebook's top line. But Mark Zuckerberg's ambitious vision for VR is powering a shopping spree that likely won't stop anytime soon. Is Facebook ahead of the game, or will its Oculus VR venture fail to move the needle?\nImage source: Getty Images.\nThe future of VR gaming\nZuckerberg has been talking up VR more than usual lately, partly thanks to accelerated adoption of the Oculus Quest 2 VR headset (according to Facebook -- but the company does not explicitly report figures for sold VR hardware). The CEO's first major talking point in Facebook's latest earnings report was VR and AR, predicting \"augmented and virtual reality to unlock a massive amount of value, both in people's lives and the economy overall.\"\nHis excitement about the technology is not unwarranted -- Fortune Business Insights forecasts that the global market for VR gaming will reach $45.2 billion by 2027 (from $5.1 billion in 2019). This translates to a compounded annual growth rate (CAGR) of 31.8%, compared to a CAGR of only 5.3% for the overall gaming console market over the same forecast period.\nHow Facebook got ahead\nFacebook's strategy for VR gaming domination starts with laying a solid foundation of technology and developer talent. In classic Facebook fashion, its primary tactic has been acquiring existing VR hardware and software companies.\nSince acquiring Oculus VR for $2 billion in 2014, the company has made significant progress in improving its VR hardware to better suit customers' needs. The current Oculus Quest 2 is a stand-alone headset (i.e., no wires to trip on or tangle up while playing) and requires no external device (such as a console or PC). Conversely, Sony's (NYSE:SONY) wired PlayStation VR headset requires a PlayStation console. The Quest 2's wireless, low-hardware conveniences combined with its lower price point relative to any other major headset on the market give Facebook a competitive edge when it comes to hardware.\nBut even the best VR headset is useless without great games, making Facebook's VR studio acquisitions crucial to building up its VR ecosystem. By acquiring small yet high-performing studios, Facebook is securing revenue from already-popular VR games on Oculus and retaining top software developers to create exclusive content within the Oculus platform. Considering the company's standard four-year stock option vesting schedule, it's unlikely that developers from studios like BigBox or Unit 2 will jump ship to work for a competitor anytime soon.\nWhy it'll stay ahead\nIf you know Facebook's business model, you're probably wondering when ads come into play. The company has announced that it will begin testing ads in select games on the Oculus platform, but it's still up in the air what exactly the ad experience will look like once testing begins -- and how VR gamers will react.\nIf the company can manage to integrate ads without breaking the immersive gaming experience, it will help developers earn more revenue (thus, attracting more developers to the Oculus platform) and could even make games more realistic. For example, real ads appearing on in-game TV screens and billboards would not break players' immersion in their gaming world, while still driving revenue for developers and Facebook.\nBeyond attracting developers for top-tier content, Facebook has a unique edge in attracting consumers as well -- its massive social networking user base. No other VR headset can offer such easy accessibility (low price point with no required console purchase) and such a high potential for network effects.\nFor example, it would be much easier for a friend to influence you to purchase a $300 all-in-one VR headset than a PlayStation console and headset, which would total more than twice the cost of the Quest 2. Don't get me wrong -- Sony is a leading competitor in the VR gaming space and has shipped the most VR hardware units to date, but the company's network effects are arguably limited to existing PlayStation owners (about 15.7 million monthly active users, between the PS4 and the PS5).\nFacebook's 2.8 billion monthly active users have much more potential to add value to the Oculus platform by sheer volume of players, especially when it comes to popular social VR games like Population: One, Craya, and Beat Saber Multiplayer (developed by yet another Facebook-acquired studio, Beat Games). Social gaming experiences are inherently more valuable with more players.\nWhile some VR multiplayer games are cross-platform (i.e., an Oculus player can game with a PS VR player), Facebook will likely tighten up its exclusive content offerings to attract and retain players. As long as the company rolls out ad content in a way that feels relatively organic to Oculus players, Facebook is set up for success in rapidly gaining market share in VR gaming.\nWhat to watch for\nWhile Facebook's VR gaming revenue isn't reported explicitly (yet), the company's \"other revenue\" business segment is primarily Oculus. In Facebook's first-quarter 2021 earnings report, this segment grew 146% year over year to $732 million, implying an impressive growth rate for the company's VR business. Further, the Quest 2 has become the most used VR headset on popular gaming platform Steam, and by many estimates the Quest 2 is selling at least twice as fast as PlayStation VR, despite lagging behind in current overall market share.\nKeep an eye on this \"other revenue\" segment in future earnings reports, as well as any hard figures reported by the company on VR gaming revenue. More cautious investors may also want to wait for Facebook to complete its in-game ad testing process before investing based on the company's growth potential in VR. It is undoubtedly a risk to user growth if ad content is not executed smoothly.\nIt's impossible to dive into every point in Facebook's value and growth story in one sitting, but the stock seems fairly valued given its growth potential -- FB is even rated \"undervalued\" by Morningstar. The company's wide economic moat in social gaming is unmatched thanks to a massive user base and vast user data, and these competitive advantages can easily translate to driving profits and market share for its VR gaming business.","news_type":1},"isVote":1,"tweetType":1,"viewCount":323,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":150965718,"gmtCreate":1624883377934,"gmtModify":1633947568362,"author":{"id":"3586336481373852","authorId":"3586336481373852","name":"JoelVHJW","avatar":"https://static.tigerbbs.com/14b7fcf791194d0e9b026037088989a4","crmLevel":1,"crmLevelSwitch":0,"followedFlag":false,"idStr":"3586336481373852","authorIdStr":"3586336481373852"},"themes":[],"htmlText":"Mai kao jai","listText":"Mai kao jai","text":"Mai kao jai","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/150965718","repostId":"1149431635","repostType":4,"repost":{"id":"1149431635","kind":"news","weMediaInfo":{"introduction":"Providing stock market headlines, business news, financials and earnings ","home_visible":1,"media_name":"Tiger Newspress","id":"1079075236","head_image":"https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba"},"pubTimestamp":1624882571,"share":"https://www.laohu8.com/m/news/1149431635?lang=&edition=full","pubTime":"2021-06-28 20:16","market":"us","language":"en","title":"Toplines Before US Market Open on Monday","url":"https://stock-news.laohu8.com/highlight/detail?id=1149431635","media":"Tiger Newspress","summary":"U.S. stock futures traded mixed in early pre-market trade\n\n\nVirgin Galactic stock surged another 6% ","content":"<ul>\n <li>U.S. stock futures traded mixed in early pre-market trade</li>\n</ul>\n<ul>\n <li>Virgin Galactic stock surged another 6% in premarket trading</li>\n</ul>\n<p>Futures tracking the S&P 500 paused at an all-time high on Monday as investors stayed away from making big bets ahead of data on the health of a U.S. labor market recovery and corporate earnings later in the week.</p>\n<p>At 8:05 a.m. ET, Dow e-minis were down 33 points, or 0.1% and S&P 500 e-minis were up 2.5 points, or 0.06%.</p>\n<p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/a1d78faa2e0d7f393f800bb396bc1082\" tg-width=\"1080\" tg-height=\"425\" referrerpolicy=\"no-referrer\"><span>*Source From Tiger Trade, EST 08:05</span></p>\n<p>Nasdaq 100 e-minis were up 43.75 points, or 0.31% as megacap companies including Microsoft, Amazon and Facebook Inc edged higher in premarket trading.</p>\n<p>Crypto stocks follow the rise of Bitcoin in premarket trading.Marathon Digital,Riot Blockchain,Canaan and SOS Limited climbed between 1.8% and 6%.</p>\n<p>Quarterly results from Micron Technology, ConocoPhillips and Walgreens are slated for this week. On the economic front, attention will be on consumer confidence data, a private jobs report and a crucial monthly nonfarm payrolls report.</p>\n<p><b>Stocks making the biggest moves in the premarket:</b></p>\n<p><b>Virgin Galactic (SPCE)</b>– Virgin Galactic shares surged another 6% in the premarket after geting the green light from the FAA to fly passengers to space.Virgin Galactic shares soared 38.87% to $55.91 on last Friday in the regular session. The company’s shares have returned 135.6% on a year-to-date basis.</p>\n<p><b>Boeing (BA)</b> – Boeingis not likely to receive certification for its 777X long-range aircraft until mid-to-late 2023 at the earliest. That’s according to a letter from a Federal Aviation Administration official to Boeing that was obtained by CNBC, saying there were numerous technical issues that needed to be resolved. Boeing shares fell 1.2% in the premarket.</p>\n<p><b>Baidu (BIDU)</b> – U.S-listed shares of Chinese tech giant Baidu rose 1.2% after its smart electric vehicle venture with automaker Geely [RIC:RIC:GEELY.UL], Jidu Auto, hired Frank Wu, formerly at Cadillac, to lead its design studio.</p>\n<p><b>Tesla (TSLA)</b> – Tesla is virtually recalling nearly 300,000 cars to implement a software update related to assisted driving. The owners will not actually have to return the vehicles in order to receive the update.</p>\n<p><b>Nvidia (NVDA) </b>– Nvidia received support for its planned $40 billion takeover of ARM from some of the U.K. chip maker’s major customers, according to a report in the Sunday Times. The public display of support comes from Broadcom(AVGO),Marvell(MRVL) and MediaTek.</p>\n<p><b>Intellia Therapeutics (NTLA)</b> – Intellia shares surged 55.4% in the premarket after the Massachusetts-based company and partner Regeneron(REGN) announced positive results in a phase 1 study of a gene-editing treatment for a disease called transthyretin amyloidosis. Regeneron shares gained 1.6%. Two other companies involved with the same gene-editing technology also rallied in premarket trading, with CRISPR Therapeutics(CRSP) soaring 13.5% and Editas Medicine(EDIT) jumping 17.1%.</p>\n<p><b>Perion Network (PERI)</b> – The advertising technology company’s shares surged 9.9% in the premarket after reporting upbeat second-quarter earnings and increasing its full-year forecast.</p>\n<p><b>Johnson & Johnson (JNJ) </b>– Johnson & Johnson will pay $263 million to resolve opioid-related claims in a settlement involving both the state and Nassau and Suffolk Counties. The settlement – in which J&J does not admit or deny guilt – removes the company from an opioid trial set to begin Tuesday.</p>\n<p><b>Biogen (BIIB)</b> – House lawmakers announced an inquiry into the process that approved Biogen’s Alzheimer’s treatment as well as its pricing. Biogen told Reuters it would cooperate with any inquiries it received from lawmakers.</p>\n<p><b>MetLife (MET)</b> – MetLife received an offer from Netherlands-based insurer NN Group for some of MetLife’s European businesses, though NN did not say which businesses were involved or how much it had offered.</p>\n<p><b>MicroStrategy (MSTR)</b> – The business analytics company’s stock gained 3.3% in premarket trading, continuing to trade in sync with bitcoin. MicroStrategy has several billion dollars of the virtual currency on its books.</p>\n<p><b>Ocwen Financial (OCN),JOANN (JOAN)</b> – Both stocks will be included in the small-cap Russell 2000 index as of today. Ocwen is a mortgage origination and servicing company, while JOANN is an arts and crafts retailer.</p>\n<p><b>NRG Energy (NRG)</b> – The energy provider’s stock was added to the Conviction Buy list at Goldman Sachs, which also increased its price target on the stock to $57 per share from $46. The stock closed at $38.49 per share Friday, and gained 1.8% in premarket trading.</p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Toplines Before US Market Open on Monday</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nToplines Before US Market Open on Monday\n</h2>\n\n<h4 class=\"meta\">\n\n\n<a class=\"head\" href=\"https://laohu8.com/wemedia/1079075236\">\n\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">Tiger Newspress </p>\n<p class=\"h-time\">2021-06-28 20:16</p>\n</div>\n\n</a>\n\n\n</h4>\n\n</header>\n<article>\n<ul>\n <li>U.S. stock futures traded mixed in early pre-market trade</li>\n</ul>\n<ul>\n <li>Virgin Galactic stock surged another 6% in premarket trading</li>\n</ul>\n<p>Futures tracking the S&P 500 paused at an all-time high on Monday as investors stayed away from making big bets ahead of data on the health of a U.S. labor market recovery and corporate earnings later in the week.</p>\n<p>At 8:05 a.m. ET, Dow e-minis were down 33 points, or 0.1% and S&P 500 e-minis were up 2.5 points, or 0.06%.</p>\n<p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/a1d78faa2e0d7f393f800bb396bc1082\" tg-width=\"1080\" tg-height=\"425\" referrerpolicy=\"no-referrer\"><span>*Source From Tiger Trade, EST 08:05</span></p>\n<p>Nasdaq 100 e-minis were up 43.75 points, or 0.31% as megacap companies including Microsoft, Amazon and Facebook Inc edged higher in premarket trading.</p>\n<p>Crypto stocks follow the rise of Bitcoin in premarket trading.Marathon Digital,Riot Blockchain,Canaan and SOS Limited climbed between 1.8% and 6%.</p>\n<p>Quarterly results from Micron Technology, ConocoPhillips and Walgreens are slated for this week. On the economic front, attention will be on consumer confidence data, a private jobs report and a crucial monthly nonfarm payrolls report.</p>\n<p><b>Stocks making the biggest moves in the premarket:</b></p>\n<p><b>Virgin Galactic (SPCE)</b>– Virgin Galactic shares surged another 6% in the premarket after geting the green light from the FAA to fly passengers to space.Virgin Galactic shares soared 38.87% to $55.91 on last Friday in the regular session. The company’s shares have returned 135.6% on a year-to-date basis.</p>\n<p><b>Boeing (BA)</b> – Boeingis not likely to receive certification for its 777X long-range aircraft until mid-to-late 2023 at the earliest. That’s according to a letter from a Federal Aviation Administration official to Boeing that was obtained by CNBC, saying there were numerous technical issues that needed to be resolved. Boeing shares fell 1.2% in the premarket.</p>\n<p><b>Baidu (BIDU)</b> – U.S-listed shares of Chinese tech giant Baidu rose 1.2% after its smart electric vehicle venture with automaker Geely [RIC:RIC:GEELY.UL], Jidu Auto, hired Frank Wu, formerly at Cadillac, to lead its design studio.</p>\n<p><b>Tesla (TSLA)</b> – Tesla is virtually recalling nearly 300,000 cars to implement a software update related to assisted driving. The owners will not actually have to return the vehicles in order to receive the update.</p>\n<p><b>Nvidia (NVDA) </b>– Nvidia received support for its planned $40 billion takeover of ARM from some of the U.K. chip maker’s major customers, according to a report in the Sunday Times. The public display of support comes from Broadcom(AVGO),Marvell(MRVL) and MediaTek.</p>\n<p><b>Intellia Therapeutics (NTLA)</b> – Intellia shares surged 55.4% in the premarket after the Massachusetts-based company and partner Regeneron(REGN) announced positive results in a phase 1 study of a gene-editing treatment for a disease called transthyretin amyloidosis. Regeneron shares gained 1.6%. Two other companies involved with the same gene-editing technology also rallied in premarket trading, with CRISPR Therapeutics(CRSP) soaring 13.5% and Editas Medicine(EDIT) jumping 17.1%.</p>\n<p><b>Perion Network (PERI)</b> – The advertising technology company’s shares surged 9.9% in the premarket after reporting upbeat second-quarter earnings and increasing its full-year forecast.</p>\n<p><b>Johnson & Johnson (JNJ) </b>– Johnson & Johnson will pay $263 million to resolve opioid-related claims in a settlement involving both the state and Nassau and Suffolk Counties. The settlement – in which J&J does not admit or deny guilt – removes the company from an opioid trial set to begin Tuesday.</p>\n<p><b>Biogen (BIIB)</b> – House lawmakers announced an inquiry into the process that approved Biogen’s Alzheimer’s treatment as well as its pricing. Biogen told Reuters it would cooperate with any inquiries it received from lawmakers.</p>\n<p><b>MetLife (MET)</b> – MetLife received an offer from Netherlands-based insurer NN Group for some of MetLife’s European businesses, though NN did not say which businesses were involved or how much it had offered.</p>\n<p><b>MicroStrategy (MSTR)</b> – The business analytics company’s stock gained 3.3% in premarket trading, continuing to trade in sync with bitcoin. MicroStrategy has several billion dollars of the virtual currency on its books.</p>\n<p><b>Ocwen Financial (OCN),JOANN (JOAN)</b> – Both stocks will be included in the small-cap Russell 2000 index as of today. Ocwen is a mortgage origination and servicing company, while JOANN is an arts and crafts retailer.</p>\n<p><b>NRG Energy (NRG)</b> – The energy provider’s stock was added to the Conviction Buy list at Goldman Sachs, which also increased its price target on the stock to $57 per share from $46. The stock closed at $38.49 per share Friday, and gained 1.8% in premarket trading.</p>\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{".IXIC":"NASDAQ Composite",".SPX":"S&P 500 Index",".DJI":"道琼斯"},"is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1149431635","content_text":"U.S. stock futures traded mixed in early pre-market trade\n\n\nVirgin Galactic stock surged another 6% in premarket trading\n\nFutures tracking the S&P 500 paused at an all-time high on Monday as investors stayed away from making big bets ahead of data on the health of a U.S. labor market recovery and corporate earnings later in the week.\nAt 8:05 a.m. ET, Dow e-minis were down 33 points, or 0.1% and S&P 500 e-minis were up 2.5 points, or 0.06%.\n*Source From Tiger Trade, EST 08:05\nNasdaq 100 e-minis were up 43.75 points, or 0.31% as megacap companies including Microsoft, Amazon and Facebook Inc edged higher in premarket trading.\nCrypto stocks follow the rise of Bitcoin in premarket trading.Marathon Digital,Riot Blockchain,Canaan and SOS Limited climbed between 1.8% and 6%.\nQuarterly results from Micron Technology, ConocoPhillips and Walgreens are slated for this week. On the economic front, attention will be on consumer confidence data, a private jobs report and a crucial monthly nonfarm payrolls report.\nStocks making the biggest moves in the premarket:\nVirgin Galactic (SPCE)– Virgin Galactic shares surged another 6% in the premarket after geting the green light from the FAA to fly passengers to space.Virgin Galactic shares soared 38.87% to $55.91 on last Friday in the regular session. The company’s shares have returned 135.6% on a year-to-date basis.\nBoeing (BA) – Boeingis not likely to receive certification for its 777X long-range aircraft until mid-to-late 2023 at the earliest. That’s according to a letter from a Federal Aviation Administration official to Boeing that was obtained by CNBC, saying there were numerous technical issues that needed to be resolved. Boeing shares fell 1.2% in the premarket.\nBaidu (BIDU) – U.S-listed shares of Chinese tech giant Baidu rose 1.2% after its smart electric vehicle venture with automaker Geely [RIC:RIC:GEELY.UL], Jidu Auto, hired Frank Wu, formerly at Cadillac, to lead its design studio.\nTesla (TSLA) – Tesla is virtually recalling nearly 300,000 cars to implement a software update related to assisted driving. The owners will not actually have to return the vehicles in order to receive the update.\nNvidia (NVDA) – Nvidia received support for its planned $40 billion takeover of ARM from some of the U.K. chip maker’s major customers, according to a report in the Sunday Times. The public display of support comes from Broadcom(AVGO),Marvell(MRVL) and MediaTek.\nIntellia Therapeutics (NTLA) – Intellia shares surged 55.4% in the premarket after the Massachusetts-based company and partner Regeneron(REGN) announced positive results in a phase 1 study of a gene-editing treatment for a disease called transthyretin amyloidosis. Regeneron shares gained 1.6%. Two other companies involved with the same gene-editing technology also rallied in premarket trading, with CRISPR Therapeutics(CRSP) soaring 13.5% and Editas Medicine(EDIT) jumping 17.1%.\nPerion Network (PERI) – The advertising technology company’s shares surged 9.9% in the premarket after reporting upbeat second-quarter earnings and increasing its full-year forecast.\nJohnson & Johnson (JNJ) – Johnson & Johnson will pay $263 million to resolve opioid-related claims in a settlement involving both the state and Nassau and Suffolk Counties. The settlement – in which J&J does not admit or deny guilt – removes the company from an opioid trial set to begin Tuesday.\nBiogen (BIIB) – House lawmakers announced an inquiry into the process that approved Biogen’s Alzheimer’s treatment as well as its pricing. Biogen told Reuters it would cooperate with any inquiries it received from lawmakers.\nMetLife (MET) – MetLife received an offer from Netherlands-based insurer NN Group for some of MetLife’s European businesses, though NN did not say which businesses were involved or how much it had offered.\nMicroStrategy (MSTR) – The business analytics company’s stock gained 3.3% in premarket trading, continuing to trade in sync with bitcoin. MicroStrategy has several billion dollars of the virtual currency on its books.\nOcwen Financial (OCN),JOANN (JOAN) – Both stocks will be included in the small-cap Russell 2000 index as of today. Ocwen is a mortgage origination and servicing company, while JOANN is an arts and crafts retailer.\nNRG Energy (NRG) – The energy provider’s stock was added to the Conviction Buy list at Goldman Sachs, which also increased its price target on the stock to $57 per share from $46. The stock closed at $38.49 per share Friday, and gained 1.8% in premarket trading.","news_type":1},"isVote":1,"tweetType":1,"viewCount":225,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0}],"hots":[{"id":150965718,"gmtCreate":1624883377934,"gmtModify":1633947568362,"author":{"id":"3586336481373852","authorId":"3586336481373852","name":"JoelVHJW","avatar":"https://static.tigerbbs.com/14b7fcf791194d0e9b026037088989a4","crmLevel":1,"crmLevelSwitch":0,"followedFlag":false,"idStr":"3586336481373852","authorIdStr":"3586336481373852"},"themes":[],"htmlText":"Mai kao jai","listText":"Mai kao jai","text":"Mai kao jai","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/150965718","repostId":"1149431635","repostType":4,"isVote":1,"tweetType":1,"viewCount":225,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":153463302,"gmtCreate":1625043128306,"gmtModify":1633945518436,"author":{"id":"3586336481373852","authorId":"3586336481373852","name":"JoelVHJW","avatar":"https://static.tigerbbs.com/14b7fcf791194d0e9b026037088989a4","crmLevel":1,"crmLevelSwitch":0,"followedFlag":false,"idStr":"3586336481373852","authorIdStr":"3586336481373852"},"themes":[],"htmlText":"Interesting","listText":"Interesting","text":"Interesting","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":1,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/153463302","repostId":"1195903421","repostType":4,"isVote":1,"tweetType":1,"viewCount":467,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":150928890,"gmtCreate":1624883688010,"gmtModify":1633947561968,"author":{"id":"3586336481373852","authorId":"3586336481373852","name":"JoelVHJW","avatar":"https://static.tigerbbs.com/14b7fcf791194d0e9b026037088989a4","crmLevel":1,"crmLevelSwitch":0,"followedFlag":false,"idStr":"3586336481373852","authorIdStr":"3586336481373852"},"themes":[],"htmlText":"Wah ","listText":"Wah ","text":"Wah","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/150928890","repostId":"2146339002","repostType":4,"repost":{"id":"2146339002","kind":"highlight","pubTimestamp":1624880751,"share":"https://www.laohu8.com/m/news/2146339002?lang=&edition=full","pubTime":"2021-06-28 19:45","market":"us","language":"en","title":"How Facebook Is Quietly Preparing to Dominate Virtual Reality","url":"https://stock-news.laohu8.com/highlight/detail?id=2146339002","media":"Motley Fool","summary":"VR gaming accounts for less than 1% of the gaming market, but Facebook is going all in. What does Zuckerberg know that we don't?","content":"<p>According to The Verge, nearly 20% of <b><a href=\"https://laohu8.com/S/FB\">Facebook</a></b>'s (NASDAQ:FB) employees are working exclusively on virtual reality (VR) and augmented reality (AR). Plus, the company has been acquiring small VR studios for years, most recently BigBox VR (creator of <i>Population: One</i>, the <i>Fortnite</i> of VR) and Unit 2 Games (creator of Craya, a <b>Roblox</b>-esque VR gaming platform), for undisclosed sums.</p>\n<p>These continuous investments in talent and studio acquisitions may seem steep for a business segment that accounts for less than 3% of Facebook's top line. But Mark Zuckerberg's ambitious vision for VR is powering a shopping spree that likely won't stop anytime soon. Is Facebook ahead of the game, or will its Oculus VR venture fail to move the needle?</p>\n<p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/f686cdff7303434853836ea6ee34a8f6\" tg-width=\"700\" tg-height=\"438\"><span>Image source: Getty Images.</span></p>\n<h2>The future of VR gaming</h2>\n<p>Zuckerberg has been talking up VR more than usual lately, partly thanks to accelerated adoption of the Oculus Quest 2 VR headset (according to Facebook -- but the company does not explicitly report figures for sold VR hardware). The CEO's first major talking point in Facebook's latest earnings report was VR and AR, predicting \"augmented and virtual reality to unlock a massive amount of value, both in people's lives and the economy overall.\"</p>\n<p>His excitement about the technology is not unwarranted -- Fortune Business Insights forecasts that the global market for VR gaming will reach $45.2 billion by 2027 (from $5.1 billion in 2019). This translates to a compounded annual growth rate (CAGR) of 31.8%, compared to a CAGR of only 5.3% for the overall gaming console market over the same forecast period.</p>\n<h2>How Facebook got ahead</h2>\n<p>Facebook's strategy for VR gaming domination starts with laying a solid foundation of technology and developer talent. In classic Facebook fashion, its primary tactic has been acquiring existing VR hardware and software companies.</p>\n<p>Since acquiring Oculus VR for $2 billion in 2014, the company has made significant progress in improving its VR hardware to better suit customers' needs. The current Oculus Quest 2 is a stand-alone headset (i.e., no wires to trip on or tangle up while playing) and requires no external device (such as a console or PC). Conversely, <b>Sony</b>'s (NYSE:SONY) wired PlayStation VR headset requires a PlayStation console. The Quest 2's wireless, low-hardware conveniences combined with its lower price point relative to any other major headset on the market give Facebook a competitive edge when it comes to hardware.</p>\n<p>But even the best VR headset is useless without great games, making Facebook's VR studio acquisitions crucial to building up its VR ecosystem. By acquiring small yet high-performing studios, Facebook is securing revenue from already-popular VR games on Oculus and retaining top software developers to create exclusive content within the Oculus platform. Considering the company's standard four-year stock option vesting schedule, it's unlikely that developers from studios like BigBox or Unit 2 will jump ship to work for a competitor anytime soon.</p>\n<h2>Why it'll stay ahead</h2>\n<p>If you know Facebook's business model, you're probably wondering when ads come into play. The company has announced that it will begin testing ads in select games on the Oculus platform, but it's still up in the air what exactly the ad experience will look like once testing begins -- and how VR gamers will react.</p>\n<p>If the company can manage to integrate ads without breaking the immersive gaming experience, it will help developers earn more revenue (thus, attracting more developers to the Oculus platform) and could even make games more realistic. For example, real ads appearing on in-game TV screens and billboards would not break players' immersion in their gaming world, while still driving revenue for developers and Facebook.</p>\n<p>Beyond attracting developers for top-tier content, Facebook has a unique edge in attracting consumers as well -- its massive social networking user base. No other VR headset can offer such easy accessibility (low price point with no required console purchase) and such a high potential for network effects.</p>\n<p>For example, it would be much easier for a friend to influence you to purchase a $300 all-in-<a href=\"https://laohu8.com/S/AONE\">one</a> VR headset than a PlayStation console <i>and</i> headset, which would total more than twice the cost of the Quest 2. Don't get me wrong -- Sony is a leading competitor in the VR gaming space and has shipped the most VR hardware units to date, but the company's network effects are arguably limited to existing PlayStation owners (about 15.7 million monthly active users, between the PS4 and the PS5).</p>\n<p>Facebook's 2.8 billion monthly active users have much more potential to add value to the Oculus platform by sheer volume of players, especially when it comes to popular social VR games like <i>Population: One</i>, <i>Craya</i>, and <i>Beat Saber Multiplayer</i> (developed by yet another Facebook-acquired studio, Beat Games). Social gaming experiences are inherently more valuable with more players.</p>\n<p>While some VR multiplayer games are cross-platform (i.e., an Oculus player can game with a PS VR player), Facebook will likely tighten up its exclusive content offerings to attract and retain players. As long as the company rolls out ad content in a way that feels relatively organic to Oculus players, Facebook is set up for success in rapidly gaining market share in VR gaming.</p>\n<h2>What to watch for</h2>\n<p>While Facebook's VR gaming revenue isn't reported explicitly (yet), the company's \"other revenue\" business segment is primarily Oculus. In Facebook's first-quarter 2021 earnings report, this segment grew 146% year over year to $732 million, implying an impressive growth rate for the company's VR business. Further, the Quest 2 has become the most used VR headset on popular gaming platform Steam, and by many estimates the Quest 2 is selling at least twice as fast as PlayStation VR, despite lagging behind in current overall market share.</p>\n<p>Keep an eye on this \"other revenue\" segment in future earnings reports, as well as any hard figures reported by the company on VR gaming revenue. More cautious investors may also want to wait for Facebook to complete its in-game ad testing process before investing based on the company's growth potential in VR. It is undoubtedly a risk to user growth if ad content is not executed smoothly.</p>\n<p>It's impossible to dive into every point in Facebook's value and growth story in <a href=\"https://laohu8.com/S/AONE.U\">one</a> sitting, but the stock seems fairly valued given its growth potential -- FB is even rated \"undervalued\" by Morningstar. The company's wide economic moat in social gaming is unmatched thanks to a massive user base and vast user data, and these competitive advantages can easily translate to driving profits and market share for its VR gaming business.</p>","source":"fool_stock","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>How Facebook Is Quietly Preparing to Dominate Virtual Reality</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nHow Facebook Is Quietly Preparing to Dominate Virtual Reality\n</h2>\n\n<h4 class=\"meta\">\n\n\n2021-06-28 19:45 GMT+8 <a href=https://www.fool.com/investing/2021/06/27/how-facebook-is-quietly-preparing-to-dominate-virt/><strong>Motley Fool</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>According to The Verge, nearly 20% of Facebook's (NASDAQ:FB) employees are working exclusively on virtual reality (VR) and augmented reality (AR). Plus, the company has been acquiring small VR studios...</p>\n\n<a href=\"https://www.fool.com/investing/2021/06/27/how-facebook-is-quietly-preparing-to-dominate-virt/\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{},"source_url":"https://www.fool.com/investing/2021/06/27/how-facebook-is-quietly-preparing-to-dominate-virt/","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"2146339002","content_text":"According to The Verge, nearly 20% of Facebook's (NASDAQ:FB) employees are working exclusively on virtual reality (VR) and augmented reality (AR). Plus, the company has been acquiring small VR studios for years, most recently BigBox VR (creator of Population: One, the Fortnite of VR) and Unit 2 Games (creator of Craya, a Roblox-esque VR gaming platform), for undisclosed sums.\nThese continuous investments in talent and studio acquisitions may seem steep for a business segment that accounts for less than 3% of Facebook's top line. But Mark Zuckerberg's ambitious vision for VR is powering a shopping spree that likely won't stop anytime soon. Is Facebook ahead of the game, or will its Oculus VR venture fail to move the needle?\nImage source: Getty Images.\nThe future of VR gaming\nZuckerberg has been talking up VR more than usual lately, partly thanks to accelerated adoption of the Oculus Quest 2 VR headset (according to Facebook -- but the company does not explicitly report figures for sold VR hardware). The CEO's first major talking point in Facebook's latest earnings report was VR and AR, predicting \"augmented and virtual reality to unlock a massive amount of value, both in people's lives and the economy overall.\"\nHis excitement about the technology is not unwarranted -- Fortune Business Insights forecasts that the global market for VR gaming will reach $45.2 billion by 2027 (from $5.1 billion in 2019). This translates to a compounded annual growth rate (CAGR) of 31.8%, compared to a CAGR of only 5.3% for the overall gaming console market over the same forecast period.\nHow Facebook got ahead\nFacebook's strategy for VR gaming domination starts with laying a solid foundation of technology and developer talent. In classic Facebook fashion, its primary tactic has been acquiring existing VR hardware and software companies.\nSince acquiring Oculus VR for $2 billion in 2014, the company has made significant progress in improving its VR hardware to better suit customers' needs. The current Oculus Quest 2 is a stand-alone headset (i.e., no wires to trip on or tangle up while playing) and requires no external device (such as a console or PC). Conversely, Sony's (NYSE:SONY) wired PlayStation VR headset requires a PlayStation console. The Quest 2's wireless, low-hardware conveniences combined with its lower price point relative to any other major headset on the market give Facebook a competitive edge when it comes to hardware.\nBut even the best VR headset is useless without great games, making Facebook's VR studio acquisitions crucial to building up its VR ecosystem. By acquiring small yet high-performing studios, Facebook is securing revenue from already-popular VR games on Oculus and retaining top software developers to create exclusive content within the Oculus platform. Considering the company's standard four-year stock option vesting schedule, it's unlikely that developers from studios like BigBox or Unit 2 will jump ship to work for a competitor anytime soon.\nWhy it'll stay ahead\nIf you know Facebook's business model, you're probably wondering when ads come into play. The company has announced that it will begin testing ads in select games on the Oculus platform, but it's still up in the air what exactly the ad experience will look like once testing begins -- and how VR gamers will react.\nIf the company can manage to integrate ads without breaking the immersive gaming experience, it will help developers earn more revenue (thus, attracting more developers to the Oculus platform) and could even make games more realistic. For example, real ads appearing on in-game TV screens and billboards would not break players' immersion in their gaming world, while still driving revenue for developers and Facebook.\nBeyond attracting developers for top-tier content, Facebook has a unique edge in attracting consumers as well -- its massive social networking user base. No other VR headset can offer such easy accessibility (low price point with no required console purchase) and such a high potential for network effects.\nFor example, it would be much easier for a friend to influence you to purchase a $300 all-in-one VR headset than a PlayStation console and headset, which would total more than twice the cost of the Quest 2. Don't get me wrong -- Sony is a leading competitor in the VR gaming space and has shipped the most VR hardware units to date, but the company's network effects are arguably limited to existing PlayStation owners (about 15.7 million monthly active users, between the PS4 and the PS5).\nFacebook's 2.8 billion monthly active users have much more potential to add value to the Oculus platform by sheer volume of players, especially when it comes to popular social VR games like Population: One, Craya, and Beat Saber Multiplayer (developed by yet another Facebook-acquired studio, Beat Games). Social gaming experiences are inherently more valuable with more players.\nWhile some VR multiplayer games are cross-platform (i.e., an Oculus player can game with a PS VR player), Facebook will likely tighten up its exclusive content offerings to attract and retain players. As long as the company rolls out ad content in a way that feels relatively organic to Oculus players, Facebook is set up for success in rapidly gaining market share in VR gaming.\nWhat to watch for\nWhile Facebook's VR gaming revenue isn't reported explicitly (yet), the company's \"other revenue\" business segment is primarily Oculus. In Facebook's first-quarter 2021 earnings report, this segment grew 146% year over year to $732 million, implying an impressive growth rate for the company's VR business. Further, the Quest 2 has become the most used VR headset on popular gaming platform Steam, and by many estimates the Quest 2 is selling at least twice as fast as PlayStation VR, despite lagging behind in current overall market share.\nKeep an eye on this \"other revenue\" segment in future earnings reports, as well as any hard figures reported by the company on VR gaming revenue. More cautious investors may also want to wait for Facebook to complete its in-game ad testing process before investing based on the company's growth potential in VR. It is undoubtedly a risk to user growth if ad content is not executed smoothly.\nIt's impossible to dive into every point in Facebook's value and growth story in one sitting, but the stock seems fairly valued given its growth potential -- FB is even rated \"undervalued\" by Morningstar. The company's wide economic moat in social gaming is unmatched thanks to a massive user base and vast user data, and these competitive advantages can easily translate to driving profits and market share for its VR gaming business.","news_type":1},"isVote":1,"tweetType":1,"viewCount":323,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0}],"lives":[]}